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That Fruit Game

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Devlog

  • Part 4 - Game Design
    February 25, 2024 by Ethan Shulman - Xaloez#suika, #watermelon, #fruits, #physics, #puzzle
    In this part we slowly but surely design and polish the game, once complete it's published on Itch io . Download Source... Continue reading
  • Part 3 - Physics Engine
    February 24, 2024 by Ethan Shulman - Xaloez#physics, #simulation, #math
    To create the physics engine I started by creating the line based polygon collider code, since all the fruits would be different shapes I needed a flexible collider shape. Once I had the collider coll... Continue reading
  • Part 2 - Javascript HTML5 Engine
    February 23, 2024 by Ethan Shulman - Xaloez#html5, #javascript, #glsl, #html, #css
    The game uses a homemade engine using Javascript for the main programming, HTML/CSS for the UI and WebGL for rendering. Download Source Code... Continue reading
  • Part 1 - Art
    February 22, 2024 by Ethan Shulman - Xaloez#that fruit game, #suika, #puzzle, #physics, #art
    The fruit sprites in the game are all procedurally generated in GLSL, this video covers how the procedural art was created. Download Source Code... Continue reading
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